<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Clockheart Devlog - itch.io</title><link>https://balkanramgames.itch.io/clockheart</link><description>A short platformer for Gamedev.js Jam 2026</description><item><guid>https://balkanramgames.itch.io/clockheart/devlog/1504691/clockheart-postmortem-gamedevjs-jam-2026</guid><title>Clockheart – Postmortem (Gamedev.js Jam 2026)</title><link>https://balkanramgames.itch.io/clockheart/devlog/1504691/clockheart-postmortem-gamedevjs-jam-2026</link><pubDate>Sat, 23 May 2026 10:05:33 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2OTc2ODY4LnBuZw==/400x224%23c/F4KBt%2F.png"/><p>🕰️ Clockheart – Postmortem (Gamedev.js Jam 2026) For the Gamedev.js Jam 2026 I built a small 2D platformer called Clockheart . The idea was simple on the surface: move through broken clockwork...</p>]]></description></item></channel></rss>